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Stages (5)

1.Forge A Path Through The Wild

The Flame has alerted you to a newly opened path into a desolate part of the Revelwood. Visit the area marked on your map to discover a widely untamed wilderness!
Starts when
Game progress
Complete when
All of
Game progress
Recruit (at the marked location)
Recruit (available, at least 1)

2.Master The Ancient Blackmire Spire

You've reached a mysterious new land named the Blackmire. The Flame's grasp is weak here, so you must strengthen its presence by igniting the Ancient Spire — Blackmire. Afterward, the Flame will be able to guide you more.
Starts when
All of
Game progress
Visit the marked location
Complete when
All of
Game progress
Recruit (at the marked location)
Recruit (available, at least 1)

3.Reach The Sunken Ancient City

You awoke the Flame atop the Ancient Spire — Blackmire! It senses a presence below a nearby Ancient City that was swallowed by mud and soil. Discover the ruins and find the sleeping survivor to proceed!
Starts when
All of
Game progress
Visit the marked location
Complete when
All of
Game progress
Recruit (at the marked location)
Recruit (available, at least 1)

4.Explore The Sunken Ancient City

There's a large central building in the Sunken Ancient City. Explore the area and find a way inside to discover the survivor within!
Starts when
All of
Game progress
Visit the marked location
Complete when
All of
Game progress
Recruit (at the marked location)
Recruit (available, at least 1)

5.Summon The Bard

You've found a survivor slumbering deep below the Sunken Ancient City. Awaken them with a Summoning Staff!
Starts when
All of
Game progress
Visit the marked location
Recruit (at the marked location)
Complete when
All of
Game progress
Recruit (at the marked location)
Recruit (available, at least 1)

Quest Objectives 9 locations

Stage 1: Forge A Path Through The WildStage 2: Master The Ancient Blackmire SpireStage 3: Reach The Sunken Ancient CityStage 4: Explore The Sunken Ancient CityStage 5: Summon The Bard
Rewards
Item
Experience1,200 XP
Collection Requirements
Regions